This is a side project I did as part of improving my knowledge of Blender and combining a bunch of ideas I wanted to try out, like animating ads and holograms, basic rigging, using alembic for simulations and creating a fluent looping animation. I hope you like it.
Character animation and character models are mostly using Mixamo. The approach of the environment assets, texturing and vfx are inspired by Ian Hubert. Rendered in Blender Eevee.
Megacity 13 - Police Raid Animation
Character animation and cloth simulation test
Character animation closeup test