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Malte Langheim
Lead Concept Artist - Art Director
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Megacity 13 - Police Raid
Mikayla's Mammoth
Locust Torture Pod
COG Tac-Com Tablet
COG Barricade
Aldair City - Intro Mission
Procedural Levels
Act 1 Finale
Vasgar Villages
Vasgar Architecture Props
UIR Warzone - Early Explorations
Warzone Parcels
Ukkon's Lair
Atmospheres and Lighting Scenarios
UI - Visual Development
Lancer - Customisation Investigation
Gears of War 4 - Forge Concepts
Gears of War 4 - Impact Concepts
Gears of War 4 - Forge Posters
Gears of War 4 - Signage
Big Brawler - Djinn Lantern
Big Brawler - Gate
Big Brawler - Altar
Cazuun - Spaceship Graveyard
Helios - Infinity Wall
Hyperia Prime - Imperial Palace District
Environment Design - Industrial Tundra
Solitude Cinematic - Target Render Concept
Solitude Cinematic - Cryotank Shot
Solitude Cinematic - Matte Painting
No to AI Art based on theft of Copyrighted Material
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