Website powered by

Aldair City - Intro Mission

We had the opportunity in Gears Tactics to show the COG city of Aldair before, during and after the destruction by the Hammer of Dawn and the Locust.
For the first time we could see a classic Gears city fairly untouched by conflict, and full of impressive architecture and beauty.
The goal was to give players a sense of loss when it gets destroyed. We explored how this destruction would play out, from many angles since this would happen in the gameplay and during cinematics.

After creating some initial concepts I worked closely will all disciplines to provide many iterations of feedback and overpaints. This intro level was a huge team effort with everyone coming together and and the team did an amazing job.

Early concept of the CIC in Aldair

Early concept of the CIC in Aldair

Beauty before the Destruction

Beauty before the Destruction

Overview concept of the gameplay space for the Intro mission

Overview concept of the gameplay space for the Intro mission

Vista Sketch - 'Before Hammer of Dawn strikes'

Vista Sketch - 'Before Hammer of Dawn strikes'

Vista Sketch - 'During Hammer of Dawn strikes'

Vista Sketch - 'During Hammer of Dawn strikes'

Vista Sketch - 'After Hammer of Dawn strikes'

Vista Sketch - 'After Hammer of Dawn strikes'

Concept of Hammer strikes in progress for third person action camera

Concept of Hammer strikes in progress for third person action camera

Hammer of Dawn strike breakdown for cinematics

Hammer of Dawn strike breakdown for cinematics

Early thumbnail sketches

Early thumbnail sketches